deKay's Lofi Gaming

Touch Detective (DS): COMPLETED!

Although I’m not really sure I understand all the motives behind the final case, nor about the “earthquake!” scene. I’m still very confused. But after doing the last case, I spent an hour or so clearing up the Bonus Episode, which although I seem to have finished (no-one else is giving me tasks), I haven’t filled the Investigation Journal. I wonder why? Anyway. The game is done and the touch log is at almost 100% done, so it’s not like …

Touch Detective (DS)

Ahhh – so you have to click on that exact pixel at the hot-dog stand. Grr. How irritating. Anyway, so I sorted the hot-dog problem, and did a few more things, and then Penelope turned into an angel (no, she didn’t die), and I completed Episode 3. I’ve made a brief start on Episode 4 (Chloe seems to be able to walk through walls…) and it’s a murder case. Or isn’t. It’s all very confusing…

Touch Detective (DS)

Hmm. I’m stuck. The walrus who lives in the skating rink won’t turn the air conditioning on (to keep the snow fairy cool) until he’s too hot. He’s also hungry, and I have some hot sauce in my inventory, and there’s a hot-dog stand outside… So you’d expect you get a hot-dog, put the hot sauce on it, and give it to the walrus yes? Of course you would. But no. Everything I try at the hot-dog stand does nothing. …

Touch Detective (DS)

And now I’m onto Part 2 of Case 3. There are four cases in total, it seems, which lots of “mini-episodes” to play too, so I’m not sure how far in that is overall. I don’t even know if the mini-episodes count. This case is about a snow fairy who lives in a skating rink. Yes, really.

Touch Detective (DS)

Completed the first case, which was total lunacy, and then moved onto the second case. This time, instead of dreams being stolen, Penelope herself has been! The Planetarium is now open for visiting too, and there’s a creepy guy who stands outside it with a wind-up music box thing. He’s quite scary. I’ve managed to get onto the second part of this case. I have, however, started to notice a few niggley things about Touch Detective. Firstly, some of the …

Touch Detective (DS)

Sunday night is turning into Start A New Game night for me, it seems. Last week it was Hotel Dusk, and today it’s Touch Detective. First impressions, then: Bizarre. It’s a point and click adventure, with a very odd setting. The first detective case you get, for instance, is about you trying to find the thief who steals dreams. Yes, that’s what I said. The humour is great too, but mostly lost for people who don’t look at the top …

Completed 2007

Viva Pinata (360 12/01/2007) New Rally-X (360 14/01/2007) Super Castlevania IV (Wii 25/01/2007) Castlevania: Circle of the Moon (GBA 30/01/2007) Castlevania: Harmony of Dissonance (GBA 04/02/2007) Castlevania: Aria of Sorrow (GBA 10/02/2007) Super Mario World (Wii 11/02/2007) Kirby’s Adventure (Wii 17/02/2007) The Castlevania Adventure (GB 18/02/2007) Castlevania II: Belmont’s Revenge (GB 19/02/2007) Castlevania: Portrait of Ruin (DS 25/02/2007) Gunpey (DS 01/03/2007) Kororinpa (Wii 03/03/2007) Kirby Squeak Squad (DS 08/03/2007) Teenage Mutant Ninja Turtles (360 14/03/2007) Hotel Dusk: Room 215 (DS …

2007: A Year in Gaming – Part 1

So, the end of the year is nigh, and I thought I’d round up this year’s games. That is, the games I’ve played this year, rather than just those that have come out this year, although in most cases it’s the same thing. January The year started as 2006 ended – with Castlevania. Specifically, Circle of the Moon and Harmony of Dissonance on the GBA, supplemented by Super Castlevania IV for the Wii’s Virtual Console. There was also a lot …

Dragon Quest Heroes: Rocket Slime (DS)

With Touch Detective out of the way, it was time to move on to yet another DS game. And it isn’t exactly what I was expecting… I thought, considering both it’s pedigree and reviews I’ve read, that Rocket Slime was going to be an RPG. But it seems that it isn’t. It’s a sort of arcade adventure with puzzles, not unlike Zelda, but with a little bit of Pokémon mentality chucked in. My character (the big blue slime on the …

Spider-Man: Remastered (PS5): COMPLETED!

The most important thing in any Spider-Man game is the web swinging. What’s the point of being Spider-Man without it? Sure, he could swing in some of the 2D 8 and 16-bit platformers, but when the Gamecube-era Spider-Man 2 game came out the freedom of 3D traversal round New York was a massive wow. The rest of that game… not so much. Well, much time has passed since then and this, the PS5-improved version of the PS4 exclusive, is very …

Yakuza 4 (PS3)

I’d not touched Yakuza 4 for a month or so, because various other games happened, but I’ve been playing it quite a bit in the last week or so and have been making a lot of progress. Unlike Yakuza 3, you have more than one protagonist. So far, I’ve played as Akiyama – the ethical loan-shark who owns a hostess club – and kicked a lot of people in the face. Akiyama doesn’t go in for punches that much, it …

Batman: Arkham Origins: Blackgate (3DS): COMPLETED!

On the one hand, this is a perfectly serviceable Metroidvania style game with meaty Batman Arkham type combat and a story to follow on from the Arkham Origins game. On the other hand, it’s a 2D game that tries to fit into a 3D space, with the plane you’re on frequently changing and disorientating you, and a map that serves to confuse as much as direct. Detective Mode returns, but is rarely sufficient to show where to go or what …